

Once-daily challenge to earn the in-game currency that you would usually spend Was a free download, and somehow spent more time over the break playing it thanĪnything else, a pattern that continued through the whole year. I’m generally not that interested in stuff like sudoku or crossword puzzles.īut I downloaded Pokémon Picross for fun before spring break, hearing that it Play log), I spent more time playing Pokémon Picross this year than any other By my estimates (supported by the records on my 3DS Games I really got into over the past year, some of which came out in 2016, and Top ten listsĪre a good way to wrap up one year and get started on the next, so here’s the The year that the things really get going here on Super Famigos. (It’s also been on my mind since its designer, Ian Snyder, recently released his latest game, BOTOLO.) The bouncy world of The Floor Is Jelly is beautiful, peaceful, and a pleasure to spend time in. It’s really a shame, because TFIJ is a game that’s really stuck with me over the months since I’ve played it. The Floor Is Jelly (PC/Mac) captured my attention from the first time I saw it, which is why I was surprised to find out a while ago that it didn’t really sell all that well. As such, we’re starting the column “We Appreciate You” to champion some of the games we’ve found that aren’t getting the audience they deserve. Of course, this situation is less than ideal for the developers of these games. I’d much rather feel like I’m finding the coolest new thing that only a few people have found. One thing that tends to consistently pique my interest in a game I’m not familiar with (advertisers and review writers, take notice) is when a game becomes “underappreciated.” While there are some mainstream, popular games that I really enjoy, generally popularity alone isn’t enough to sell me on something. Thankfully, through a combination of some good networking strategies, help from friends, and luck, I was able to have a nice time. Occasionally, my anxiety can get really rough and I need to take some time off. I can get overwhelmed in big crowds where I don’t know anyone, it’s hard for me to start or join a conversation when everyone else seems to be talking, and I don’t really like the loud and dark atmosphere of the parties that seem to be the norm at GDC. It’s also one of the parts of the conference that’s most daunting for me as a somewhat shy and introverted person.

Also, I’ve decided to make my lessons learned section into its own post, so please look forward to part three! Parties, meetups, hangouts, and “networking”Īnother really good part of GDC was meeting new people and reconnecting with others. I’m back with Part Two of my GDC 2018 recap! Where part one covered what I did leading up to GDC and the talks I attended, part two will talk about what I did socially, my time on the show floor, and what I did after GDC ended.
